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MH1: Unbound Flourishing (Foil) Board Game Players take turns depending on

SKU 8055152215
4.1
Description

Players take turns depending on which power card they play

Each player has some knowledge about which camels can move — and how far they can go when they do finally decide to move — but they can't be sure of when each one will move

The closest haven is the city of Eastrey (eest-ray)

2 deck boxes

MH1: Unbound Flourishing (Foil) Board Game Players take turns depending onWhenever you cast a permanent spell with a mana cost that contains {X}, double the value of X. Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains {X}, copy that spell or ability. You may choose new targets for the copy.

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