Description
Strange New Worlds: Mission Compendium Volume 2 presents nine ready-to-play missions for Star Trek Adventures
all the while sparing some effort to unlock power-ups that may be decisive in the final confrontation
This kit is supplied in 14 plastic components and comes with a scenic 40mm round base featuring pre-sculpted detail
8" diameter folded (corner-to-corner)
EXIT THE DESERTED LIGHTHOUSE MARVEL'S SPIDER-MAN Strange New Worlds: Mission CompendiumIn EXIT The Game: The Deserted Lighthouse, you must work to solve the riddles and reach the lighthouses top to activate its beacon, saving the approaching ship before it smashes against the rocks and sinks to the bottom of the sea.
Exchange/Return Notes
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