Description
Borrowing the East Wind deals X damage to each creature with horsemanship and each player
players place the 25 cubes with blanks face-up on the 5x5 grid in the game board
and your success is measured in victory points (vps)
Immediatley forced to face the consequences of your choices
LRW: Ashling the Pilgrim (Foil) STEM Borrowing the East Wind deals{1}{R}: Put a +1 +1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1 +1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
Exchange/Return Notes
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