Description
where unlikely alliances are forged
but it’s certainly never dull
Monsters aren’t just stories
and embark on limitless adventures
Madness at Midnight Board Games Accessories where unlikely alliances are forgedCategories: Fighting, Horror Mechanics: Area Majority Influence, Dice Rolling, Worker Placement Players: 24 Ages: 12+ Playtime: 60120 Min Mads L. Brynnum and Richard Launius present Madness at Midnight, a thrilling Lovecraftian game where 2 4 players take on the role of deranged cultists. Fulfill sinister plots, complete dark ceremonies, and control key locations in Arkham. But be warned, the investigators and other players will not make it easy for
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